When I was in High School, I had a plan. I knew I wanted to be an artist, and was very inspired by video games. To me, video games were the combination of a lot of artistic skills, and it made art more than just an image on a page, it made art interactive. To make games, I knew I would need to be able to draw, animate, program and write music. In the professional world, it takes a team of artists from different disciplines to cover that much ground, but I was ambitious, and wanted to do it all.
Music had always been a part of my life. My mom graduated from Juliard, and my dad was a life-time performing/producing hobbiest. To be able to write my own music, I learned what I could from them, and joined my High School's music program. In the summers, I taught myself to write songs using digital software at home. I later joined a band for a few years, and then continued writing songs privately after that.
Drawing and painting have always been a part of my life. After teaching myself for several years, I took a couple classes in High School, then I attended college at the Milwaukee Institute of Art and Design (MIAD) in downtown Milwaukee, WI. There, I learned to draw and paint using traditional mediums and subjects, with a long term goal of applying that knowledge to creating digital art.
While taking classes at MIAD, a lot of my spare time was spent reading manuals on 3D software, programming, and Flash. After graduation, I immediately found a full time position that combined all of these skills, and I have been making interactive Flash animations, writing music, illustrating vector art, creating 3D animations, and even creating games for clients.
As far as work I do for myself, that really took off around 2007. I have been teaming up with friends to write music, and creating album artwork and videos to go with them. For more, please visit highestpeakstudios.com.